To be notified as soon as Mental Ray is available for you to use within Max 2018. NVIDIA's FAQ about Mental Ray for 3ds Max is located here. The feature opens by default in the event it is needed to update the scene to a compatible ART or Arnold format (Physical Materials and. When opening a scene file with legacy plug-ins, such as Mental Ray or Iray, the 3ds Max Scene Converter automatically detects these components and appears. As such, we know how important that is to many Max artist's workflows, and we don't want to curtail that. When opening an Iray or Mental Ray based scene file in 3ds Max, the Scene Converter opens by default. Unlike Maya, which just added the ability to render a sequence with the GUI up in Maya 2017 (?!), Max has been able to do this for over 20 years now. With Max 2018 now in hand, we're now able to do final release testing, which usually takes a couple of weeks.Īs mentioned, our product model will be similar to what we did with Mental Ray for Maya (where you only need a license for some form of network rendering) except that there will not be any restriction on single frame rendering within an active Max session. ![]() Yes, Mental Ray is on its way to Max 2018, and should arrive for everyone in the next few weeks.
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